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  •  
  • Community
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  • About Shaiya Classic
    • Server Information
    • Features
    • Story
    • Drop List
    • FAQ
    • System Requirements
    • Rules & Punishments
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    • PvP Ranking
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    • Worship Lv15
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    • Legendary Lv58
    • Goddess Lv46
    • Goddess Lv53
    • Weapon Lv15
    • Weapon Lv30
    • Weapon Lv56
    • Weapon Lv59
    • Weapon Lv60
    • Accessories
    • Lapis
    • Recreation
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Information

  • Server Information
  • Features
  • Story
  • Drop List
  • FAQ
  • System Requirements
  • Rules & Punishments
  • Server Info
  • Bosses and Instances
  • Enchant Rates
  • Rankings Stats
 

Shaiya Classic: Episode 4.5


  • Max Level60
  • EXP Ratex50
  • Gold Ratex3
  • Kill Ratex1
  • Linking RateMax linking chance is 50%.
  • LapisMax Lapis Lv6, Elemental Lapis Lv2.
  • ItemsNo custom items. Ending equipment Lv50–53.
  • Raid Size150-slot raids.
  • DEXFixed — best formula.
  • Boss AlertsAuto-notice when a boss spawns or dies.
  • Weapon EnchantsIncrease healing.
  • Skill CutFixed (Jump / Mount / Rune).
  • Resurrection5s leader resurrection; 4s UT resurrection to prevent spawn kills.
  • Skill BarsEnable up to 3 additional bars.
  • Ranking StatsReduced from VET rewards.
  • Web MallExclusive Item Mall goods at Merchant Mellania (Auction House).
  • EconomyStable server economy. Gold is highly valuable for buying/selling.
  • Trade SystemSell gold, items, or characters securely.
  • Cross-Faction TradeTrade with the opposite faction via the Auction House.
  • PvP BalanceReduced PvP stats keep fights fair across ranks.
  • Shaiya PointsEarn via voting, trading, and donations.
  • Guild PenaltyRemoved — no 3-day wait to join a new guild.
  • Guild CreationOnly 3 people required (not 7).
  • HostingEnhanced server with reputable DDoS protection.
  • Account SecurityWebsite uses SSL.
  • Shared KillsProgress shared across raids in the same PvP area.
  • Active StaffFriendly team keeping gameplay safe and enjoyable.

Updates are based on player suggestions. We regularly fix known bugs and exploits - please report any you find.

Best regards,
Shaiya Classic Team

Bosses & Instances

Black Blood Blade Knight

Respawn: 20 hours

D2 2nd Floor – Entrance in D-Water

Rocagos Crazy Warrior

Respawn: 20 hours

D2 1st Floor – Entrance in D-Water

Dios Exiel

Respawn: 15 hours

Caelum Sacra (last floor) – portal in Stable Erde, party 2–7

Black Magic Ruler

Respawn: 8 hours

D2 3rd Floor – Entrance in D-Water

Kimuraku

Respawn: 6 hours

D2 3rd Floor – Entrance in D-Water

Greendieta Seraphim

Respawn: 6 hours

Sky City (last floor) – highest part of D-Water

Desert Thief

Respawn: 6 hours

Deep Desert 1 – Oasis

Second Desert Pillager

Respawn: 6 hours

Deep Desert 2 – near Aedes Sacra

Jungle Seeker

Respawn: 6 hours

Jungle – near the bridge

Medius Raider

Respawn: 4 hours

D-Water Borderland – hill near Medius relic

Proelium Wanderer

Respawn: 12 hours

Proelium zone – near Iron Blood

Cantabilian Scout

Respawn: 12 hours

Cantabilian zone – near Fountain of Ares

Instances

  • Oblivion Insula (OI): Party instance – 24/7 Non-Stop (Min: 2 • Max: 30 Players)
  • Cave of Stigma / Aurizen Ruin: Party instance – 24/7 Non-Stop (Min: 2 • Max: 7 Players)

Events

  • Guild Ranking Battle (GRB): Sunday – 3:00 PM – 4:00 PM

Enchant Rates

Max Enchant Level by PvP Area
PvP Area Max Enchant Level
15 PvP [+10]
30 PvP [+10]
60 PvP [+10]

Weapon Enchantment

Two types of Lapisia can be used to enchant weapons:

  • Weapon Lapisia — breaks the weapon if the enchant fails.
  • Power Lapisia of Syeeric — protects the weapon on failure.

Success rate, cost, and bonuses per upgrade:

Upgrade Success Cost Attack + Total Attack + Healing + Total Healing +
0 → 1100%2,500,00077100100
1 → 2100%2,500,000714100200
2 → 380%2,500,000721100300
3 → 460%2,500,0001031100400
4 → 540%2,500,0001041100500
5 → 620%2,500,0001051100600
6 → 710%2,500,0001364100700
7 → 83%2,500,0001377100800
8 → 92%2,500,0001390100900
9 → 101%2,500,000161061001000

Armor Enchantment

Two types of Lapisia can be used to enchant armor:

  • Armor Lapisia — breaks the armor if the enchant fails.
  • Defense Lapisia of Syeeric — protects the armor on failure.

Success rate, cost, and absorption bonuses per upgrade:

Upgrade Success Cost Absorption + Total Absorption +
0 → 1100%1,040,00055
1 → 2100%1,040,000510
2 → 380%1,040,000515
3 → 460%1,040,000520
4 → 540%1,040,000525
5 → 620%1,040,000530
6 → 710%1,040,000535
7 → 83%1,040,000540
8 → 92%1,040,000545
9 → 101%1,040,000550

Ranking • Stats

How to gain ranks

  1. Enter a PvP battlefield (level-bracketed).
  2. Defeat other players to gain kill points.

Advantages to ranking up

Ranking up grants additional stat points. Once you reach level 16, you can redeem rank points for stats in AH, Apulune, or Iris.

Reduced stats from rankings

Rank Kills VET Reward Stat Points Symbol
1110Rank 1
25010Rank 2
330010Rank 3
41.00010Rank 4
55.00010Rank 5
610.00010Rank 6
720.00010Rank 7
830.00010Rank 8
940.00010Rank 9
1050.00010Rank 10
1170.00010Rank 11
1290.00010Rank 12
13110.00010Rank 13
14130.00010Rank 14
15150.00010Rank 15
16200.00010Rank 16
17250.00010Rank 17
18300.00010Rank 18
19350.00010Rank 19
20400.00010Rank 20
21450.00010Rank 21
22500.00010Rank 22
23550.00010Rank 23
24600.00010Rank 24
25650.00010Rank 25
26700.00010Rank 26
27750.00010Rank 27
28800.00010Rank 28
29850.00010Rank 29
30900.00010Rank 30
311.000.00010Rank 31
Total Stat Points: 310

 

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